Currently a student learning ways to became a better environment artist. Passionate about everything to do with environments- either organic scenes or more hard surface sci-fi worlds. Enjoying creating worlds that tells story.
Skills
3D ModelingTexturingStorytellingComposition
Software proficiency
3ds Max
Blender
Maya
Substance 3D Painter
Substance 3D Designer
Marmoset Toolbag
Unreal Engine
ZBrush
xNormal
RealityCapture
Experience
Junior Level Artist at Massive Entertainment - A Ubisoft Studio
Malmo, Sweden
August 2021 - Present
Level Art Intern at Massive Entertainment - A Ubisoft Studio